Served Industries

Unreal Engine – The tool of the future for many industries

We have prepared a list of four training courses for you based on the example of four industries, which we consider useful based on our many years of experience with many hundreds of Unreal Engine training participants.

Architecture

Architecture

For a perfect introduction to the possibilities of high-quality real-time visualization for the architectural industry

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Automotive

Automotive

For a perfect introduction to the possibilities of high-quality real-time visualization for the automotive industry.

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Gaming

Gaming

For a perfect start into the possibilities of high quality real-time visualization for the game smiths.

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Film

Film

For a perfect start into the possibilities of high-quality real-time visualization for the film industry.

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These are proposals. According to your preferences or previous experience you can of course choose other course sequences at any time.

Participant's comments

The course has helped me to deepen my knowledge of Unreal Engine and motivated me to dive into other areas of UE that I have not yet tackled. The course per parsec ran very stable and without any delay.

Alexander Söll, csi Verwaltungs GmbH

Our coach Robin did a super good job! Also the training due to the Corona Situation Remote was no problem. Tip top!

Julius Grimm, Grimm GmbH

The short-term switch to a webinar, due to the Corona crisis, worked well and smoothly.

Fiete Hiersig, Allround Team GmbH

Robin is a first class instructor and has specifically addressed the topics that are relevant to us. The online implementation of the course due to the corona crisis worked smoothly. Gladly more of this format!

Joscha Griesbaum, csi Verwaltungs GmbH

Very informative training. The coach was able to answer all questions very competently and also dealt with questions outside the main topic of the course.

Daniel Dick, BMW Group

Cross-industry use of the Unreal Engine

The automotive industry is by far not the only industry using Unreal Engine. Currently, there is also a lot of talk about "Virtual Production". At least since the release of the Star Wars series "The Mandalorian". Companies in the fields of architecture, engineering, manufacturing as well as training and simulation now use the platform.

There are many examples of this:

  • The AR/VR company Inlusion uses Unreal Engine to develop virtual reality experiences for training in aircraft repair and maintenance.
  • The construction company Group Legendre uses Unreal Engine to produce VR experiences of early design concepts.
  • HOK, an architecture and engineering company, aggregates BIM data in Unreal Engine and uses it for rapid iterations and customer presentations.
  • CM Labs uses Unreal Engine's visualization and gameplay workflows to enhance its industrial simulators.
  • Architectural firm HKS used Unreal Engine to create photorealistic tours of its new baseball stadium in Arlington, Texas.
  • Digital data company Daimler Protics is using Unreal Engine to develop a design review platform described as "a multiplayer online game for engineers".

As these examples illustrate, many Unreal Engine users are using the platform for AR and VR, which are becoming increasingly important throughout the design, manufacturing and training sectors.

One advantage of Unreal Engine is its flexibility. Users can freely access the source code, customize it with a full C++ API, and create custom functions using Python or Blueprint.

With its flexibility, cost effectiveness, and collaboration capabilities, Epic Games considers the Unreal Engine a virtually universal platform for 3D development.